iOS Game | Bone Face
Bone Face is an iPhone game I have been single handedly directing, designing, animating, and development. It is programmed using Apple's Xcode IDE and the Swift programming language along with the SpriteKit framework. The project is inspired by countless sketches from my elementary school notebooks and the cut-out Xerox esthetic of the punk rock and skate zines of my youth. Currently the game is in Alpha with a playable prototype living on my personal phone. I enjoy the process of developing it and the problem solving that comes along with it. This is one of those concepts that has lived at some level of my subconscious for more than half my life, something that I was compelled for myself. I continue to work on this game as time allows.